What should you take into account to make your VR multiplayer project run successfully?

VR offers users an opportunity to experience new mediums. However, this technology is still in the early stages of its development and there are certainly some tricks that developers should take into account if they want their project to become the next big thing in VR industry. The multiplayer mode also has some tweaks and here are some of them!

  1. Give players their personal space

One thing you should keep in mind is that it is very important to give players the ability to respect each other’s in-game personal space, just as they would in real life.

Positioning players far enough away from each other that they don’t invade each other’s space, but close enough they can interact, is important for helping players connect.

  1. Create a sense of an actual presence

On the other hand, if the players are located far away from each other and play via an Internet connection, they may experience a lack of a sense of realism. In this case, you should think of the avatars and make them life-like as much as possible. This will allow players to feel as if they are truly located within one space although it is virtual while they could be miles apart.

  1. The number of players matters

The big thing that distinguishes PC or mobile multiplayer from the VR multiplayer is that the player wears a headset. While it’s ok to wait for other players in front of PC or mobile gadget continuing doing other staff, sitting in a VR headset doing nothing doesn’t seem so interesting. Therefore, developers suggest that keeping the number of players low is vital for making a VR multiplayer game work.

  1. Give them a break

A great thing about VR is that it maximizes user experience. Fighting zombies is much more fascinating when they are all around you rather than playing the same game using a mobile device.

While players get the possibility to enjoyed the intensity of the game, the experience could feel overwhelming. The intensity can be addressed by keeping rounds short – about four minutes — and giving players some downtime between matches. In this case keeping players interested in the game between matches is almost as important as the game itself.

  1. Ensure safety

People are all different, some are nice, while others are rude. The problem of rude players can ruin the overall impression. Given problem can be tackled through amplifying the feeling of “presence” in the game. The more players feel like they are actually sharing their virtual space with another person, the more likely they will remain consistently respectful.

  1. Listen to your players

The games are designed and made for players, thus their feedback is the key to success. As we’ve mentioned before, VR is a relatively young technology, and that’s why developers should listen and pay attention to what players say. This allows making games truly user-friendly, more fascinating and enjoyable.

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